How WoC actually works
This is the human-readable version of the bot: what each system is for, how they connect, and how to teach them to your players.
You can skim this page like documentation, or treat it as a **story bible** for your server. Every section below matches one of the systems highlighted on the homepage and in the Discord tutorial.
1. Getting started in a new server
A quick path for server owners to get WoC online, visible and safe.
- Invite WoC using the button at the top of this site and pick your server.
- Create a visible channel like #woc-lobby or #adventure to keep bot messages together.
- Run /tutorial in Discord – the bot walks players through the basics in-chat.
- Optionally lock dangerous commands (like admin tools) behind roles.
2. Clans, quests & exams
The core “RPG spine” of WoC. Clans give identity, exams give long-term goals.
- Players browse clans with /clanlist and /claninfo to find a fantasy that fits.
- They join with /joinclan and start appearing on clan leaderboards.
- Winning /duel fights feeds clan quest progress (tier I → II → III).
- Finishing the required tier and duel counts unlocks the clan exam.
- The /exam command runs a multi-round fight. Passing grants titles, coins and prestige.
3. Duels, stats & prestige
Fast cross-clan PvP that secretly levels players and prepares them for exams.
- Use /duel @user to start a fight. Only cross-clan duels are allowed.
- Each result updates power, coins, XP and clan bank contributions.
- Clans can race to hit certain bank totals for custom events or rewards.
- Players track their performance via /duelstats and /profile.
- Long-term grinders unlock exam prestige buffs that boost win rates and rewards.
4. Economy, items & crates
Two layers of currency (global + server) plus loot that nudges people back into combat.
- Global coins are earned from big milestones and live across all servers.
- Server coins (Community Coins) are earned from work-style commands and duels.
- Players spend coins in /shop on weapons, artifacts, fruits and cosmetics.
- Command Crates randomly drop when people use commands; open them with /crates open.
- Owners can theme their economy: “low magic”, “fruit meta”, “artifact apocalypse” etc.
5. Marriage, families & drama
Optional, but incredibly sticky. Marriages and family trees turn servers into soap operas.
- Anyone can propose with /marry @user – the other person must accept.
- Marriages are global, so couples remain linked even across multiple servers.
- Use /partner and /tree to see relationships and family branches.
- Server events can reward the “largest family”, “oldest couple” or “most chaotic tree”.
6. Housing & realms (early access)
Decor-driven player housing that grants small buffs in duels and exams.
- Players unlock décor items through shops, crates and special events.
- Using /house and /house place, they build out a personal realm.
- The more curated and complete their home, the nicer their passive buffs.
- Future updates will let servers create neighbourhoods and clan HQs.
7. Server owner quick tips
A few knobs you can turn to make WoC feel custom to *your* community.
- Pick 1–2 “spotlight” systems first (e.g. Clans + Marriage) instead of dropping everything at once.
- Create a #woc-announcements channel for patch notes, clan wars and event teasers.
- Encourage people to share their exam passes and family trees – social proof matters.
- Rotate themes each month: “Exam Season”, “Clan War Arc”, “Housing Week” etc.